Three self-directed product studies, each starting with a specific user task.
A clearer appointment journey
An interface study exploring how appointment information can be easier to compare.
The local collection
A self-directed prototype for browsing objects and stories in a small cultural archive.
A useful handover
A documentation concept connecting project decisions with the people maintaining the work.
The work between the screens
The useful part of a prototype is the question it helps us answer.
01
Start with a task
The appointment study asks how someone can compare the information they need before choosing a visit.
02
Make a decision visible
The archive study explores how labels, filtering and image context can support discovery.
03
Design for the next person
The handover study connects the interface with decisions and guidance a maintainer can follow.
A useful design can explain itself.
A polished screen is a starting point for a conversation, rather than the end of one. These studies include the initial problem, the assumptions behind the solution and what would need testing with users.
From sketch to interaction
Working notes and prototype details from the design process.
Have a product question worth exploring?
Let’s talk about the task, the people using it and where the current experience breaks down.
Discuss design work
Share a short product outline, the stage you are at and the kind of design support you need.